7.23.2008
Palo Alto Online finds Fault with Second Life
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Launched with great fanfare, Second Life seems Second Hand to many. We signed up and tried it once, but frankly, found the technology clanky and the experience a bore. It just sucked. The deal breaker was the client-side ap. We were surprised to see that it gets only about 60,000 users per day - only 2x the size of cognitive labs.
What do you think?
What do you think?
Labels: alto, artificial life, hands, online, palo, second
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