9.14.2007
GamerIQ Classic
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A classic article from the achive: the Gamer-IQ dictionary, which outlines cognitive training, interventional actions, and substances that improve cognitive ability.
Since this was published (end of 2005) the caffeine-cognitive link has been more thoroughly established. This essay also predates Nintendo BrainAge in the U.S., though a colleague in Japan pointed out the popularity of his books to us "learning therapy" in Japan as early as 2003.
Since this was published (end of 2005) the caffeine-cognitive link has been more thoroughly established. This essay also predates Nintendo BrainAge in the U.S., though a colleague in Japan pointed out the popularity of his books to us "learning therapy" in Japan as early as 2003.
Labels: cognitive, dictionary, gamer_IQ, gamerIQ, training
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