I recently found out what ludology means. Thereupon, I found the website of Jesper Juul. It seems ludology comes from the Latin - either vb. ludo, ludare (to play) or n. ludum (game).

The history of the field goes back to the flea circus or even, all the way back to the Egyptians, or Sumerians - with the board game 'jackals' or semiotic game-like clay tokens, a precursor of cuneiform. The theory is that the edges of the these tokens were impressed into clay tablets - to record their presence, without having to lug around the tokens in order to communicate.

There is an emerging social science of game development that describes context outside of pure coding, understanding "systems thinking" in the subtext of a routine.

This blog looks, well, like the Economist.


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