Flow is a mental state of operation in which the person is fully immersed in what he or she is doing, characterized by a feeling of energized focus, full involvement, and success in the process of the activity. Proposed by psychologist Mihaly Csikszentmihalyi, the concept has been widely referenced across a variety of fields....

Flow is one of the characteristics of games that can be leveraged to achieve beneficial effects, by immersing the player into the game world.

I thought I would share a couple of interesting examples I have seen:

Electroplankton - Nintendo DS (Japan only)

another Flash game that was on digg is this and represents a Master's thesis in game design...

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